Notification
This part of the runtime provides access to native system notifications with support for interactive elements like action buttons and text input fields.
InitializeNotifications
Initializes the notification system. It should be called during app startup.
Go: InitializeNotifications(ctx context.Context) error
JavaScript: InitializeNotifications(): Promise<void>
Returns: Error if initialization fails
Example:
err := runtime.InitializeNotifications(ctx)
if err != nil {
log.Fatal(err)
}
await runtime.InitializeNotifications();
IsNotificationAvailable
Checks if notifications are supported on the current platform.
Go: IsNotificationAvailable(ctx context.Context) bool
JavaScript: IsNotificationAvailable(): Promise<boolean>
Returns: true if notifications are supported, false otherwise
Example:
if !runtime.IsNotificationAvailable(ctx) {
log.Println("Notifications not available on this platform")
}
const available = await runtime.IsNotificationAvailable();
if (!available) {
console.log("Notifications not available on this platform");
}
RequestNotificationAuthorization
Requests permission to display notifications (macOS only). On Windows and Linux, this always returns true.
Go: RequestNotificationAuthorization(ctx context.Context) (bool, error)
JavaScript: RequestNotificationAuthorization(): Promise<boolean>
Returns: Authorization status and error
Example:
authorized, err := runtime.RequestNotificationAuthorization(ctx)
const authorized = await runtime.RequestNotificationAuthorization();
CheckNotificationAuthorization
Checks the current notification authorization status (macOS only). On Windows and Linux, this always returns true.
Go: CheckNotificationAuthorization(ctx context.Context) (bool, error)
JavaScript: CheckNotificationAuthorization(): Promise<boolean>
Returns: Authorization status and error
Example:
authorized, err := runtime.CheckNotificationAuthorization(ctx)
const authorized = await runtime.CheckNotificationAuthorization();
CleanupNotifications
Cleans up notification resources and releases any held connections. This should be called when shutting down the application, particularly on Linux where it closes the D-Bus connection.
Go: CleanupNotifications(ctx context.Context)
JavaScript: CleanupNotifications(): Promise<void>
Example:
runtime.CleanupNotifications(ctx)
await runtime.CleanupNotifications();
SendNotification
Sends a basic notification to the system.
Go: SendNotification(ctx context.Context, options NotificationOptions) error
JavaScript: SendNotification(options: NotificationOptions): Promise<void>
Returns: Error if the notification fails to send
Example:
err := runtime.SendNotification(ctx, runtime.NotificationOptions{
ID: "notif-1",
Title: "Hello",
Body: "This is a notification",
})
await runtime.SendNotification({
id: "notif-1",
title: "Hello",
body: "This is a notification"
});
SendNotificationWithActions
Sends an interactive notification with predefined actions. Requires a registered notification category. If the category is not found or CategoryID is empty, a basic notification will be sent instead.
Go: SendNotificationWithActions(ctx context.Context, options NotificationOptions) error
JavaScript: SendNotificationWithActions(options: NotificationOptions): Promise<void>
Returns: Error if the notification fails to send
Example:
err := runtime.SendNotificationWithActions(ctx, runtime.NotificationOptions{
ID: "notif-2",
Title: "Task Reminder",
Body: "Complete your task",
CategoryID: "TASK_CATEGORY",
})
await runtime.SendNotificationWithActions({
id: "notif-2",
title: "Task Reminder",
body: "Complete your task",
categoryId: "TASK_CATEGORY"
});
RegisterNotificationCategory
Registers a notification category that can be used with interactive notifications. Registering a category with the same ID as a previously registered category will override it.
Go: RegisterNotificationCategory(ctx context.Context, category NotificationCategory) error
JavaScript: RegisterNotificationCategory(category: NotificationCategory): Promise<void>
Returns: Error if registration fails
Example:
err := runtime.RegisterNotificationCategory(ctx, runtime.NotificationCategory{
ID: "TASK_CATEGORY",
Actions: []runtime.NotificationAction{
{ID: "COMPLETE", Title: "Complete"},
{ID: "CANCEL", Title: "Cancel"},
},
})
await runtime.RegisterNotificationCategory({
id: "TASK_CATEGORY",
actions: [
{id: "COMPLETE", title: "Complete"},
{id: "CANCEL", title: "Cancel"}
]
});
RemoveNotificationCategory
Removes a previously registered notification category.
Go: RemoveNotificationCategory(ctx context.Context, categoryId string) error
JavaScript: RemoveNotificationCategory(categoryId: string): Promise<void>
Returns: Error if removal fails
Example:
err := runtime.RemoveNotificationCategory(ctx, "TASK_CATEGORY")
await runtime.RemoveNotificationCategory("TASK_CATEGORY");
RemoveAllPendingNotifications
Removes all pending notifications (macOS and Linux only).
Go: RemoveAllPendingNotifications(ctx context.Context) error
JavaScript: RemoveAllPendingNotifications(): Promise<void>
Returns: Error if removal fails
Example:
err := runtime.RemoveAllPendingNotifications(ctx)
await runtime.RemoveAllPendingNotifications();
RemovePendingNotification
Removes a specific pending notification (macOS and Linux only).
Go: RemovePendingNotification(ctx context.Context, identifier string) error
JavaScript: RemovePendingNotification(identifier: string): Promise<void>
Returns: Error if removal fails
Example:
err := runtime.RemovePendingNotification(ctx, "notif-1")
await runtime.RemovePendingNotification("notif-1");
RemoveAllDeliveredNotifications
Removes all delivered notifications (macOS and Linux only).
Go: RemoveAllDeliveredNotifications(ctx context.Context) error
JavaScript: RemoveAllDeliveredNotifications(): Promise<void>
Returns: Error if removal fails
Example:
err := runtime.RemoveAllDeliveredNotifications(ctx)
await runtime.RemoveAllDeliveredNotifications();
RemoveDeliveredNotification
Removes a specific delivered notification (macOS and Linux only).
Go: RemoveDeliveredNotification(ctx context.Context, identifier string) error
JavaScript: RemoveDeliveredNotification(identifier: string): Promise<void>
Returns: Error if removal fails
Example:
err := runtime.RemoveDeliveredNotification(ctx, "notif-1")
await runtime.RemoveDeliveredNotification("notif-1");
RemoveNotification
Removes a notification by identifier (Linux only). On macOS and Windows, this is a stub that always returns nil.
Go: RemoveNotification(ctx context.Context, identifier string) error
JavaScript: RemoveNotification(identifier: string): Promise<void>
Returns: Error if removal fails
Example:
err := runtime.RemoveNotification(ctx, "notif-1")
await runtime.RemoveNotification("notif-1");
OnNotificationResponse
Registers a callback function to handle notification responses when users interact with notifications.
Go: OnNotificationResponse(ctx context.Context, callback func(result NotificationResult))
OnNotificationResponse is not available in the JavaScript runtime. Instead, JavaScript applications should use the Events API to listen for notification responses. From your Go callback, emit an event that your JavaScript code can listen to.
Example:
runtime.OnNotificationResponse(ctx, func(result runtime.NotificationResult) {
if result.Error != nil {
return
}
// Emit an event that JavaScript can listen to
runtime.EventsEmit(ctx, "notification-response", result.Response)
})
runtime.EventsOn("notification-response", (response) => {
console.log("Notification response:", response);
switch (response.actionIdentifier) {
case "COMPLETE":
// Handle complete action
break;
case "CANCEL":
// Handle cancel action
break;
}
});
Options
NotificationOptions
Go:
type NotificationOptions struct {
ID string `json:"id"`
Title string `json:"title"`
Subtitle string `json:"subtitle,omitempty"` // (macOS and Linux only)
Body string `json:"body,omitempty"`
CategoryID string `json:"categoryId,omitempty"`
Data map[string]interface{} `json:"data,omitempty"`
}
TypeScript:
interface NotificationOptions {
id: string;
title: string;
subtitle?: string; // macOS and Linux only
body?: string;
categoryId?: string;
data?: { [key: string]: any };
}
| Field | Description | Win | Mac | Lin |
|---|---|---|---|---|
| ID | Unique identifier for the notification | ✅ | ✅ | ✅ |
| Title | Main notification title | ✅ | ✅ | ✅ |
| Subtitle | Subtitle text (macOS and Linux only) | ✅ | ✅ | |
| Body | Main notification content | ✅ | ✅ | ✅ |
| CategoryID | Category identifier for interactive notifications | ✅ | ✅ | ✅ |
| Data | Custom data to associate with the notification | ✅ | ✅ | ✅ |
NotificationCategory
Go:
type NotificationCategory struct {
ID string `json:"id,omitempty"`
Actions []NotificationAction `json:"actions,omitempty"`
HasReplyField bool `json:"hasReplyField,omitempty"`
ReplyPlaceholder string `json:"replyPlaceholder,omitempty"`
ReplyButtonTitle string `json:"replyButtonTitle,omitempty"`
}
TypeScript:
interface NotificationCategory {
id?: string;
actions?: NotificationAction[];
hasReplyField?: boolean;
replyPlaceholder?: string;
replyButtonTitle?: string;
}
| Field | Description | Win | Mac | Lin |
|---|---|---|---|---|
| ID | Unique identifier for the category | ✅ | ✅ | ✅ |
| Actions | Array of action buttons | ✅ | ✅ | ✅ |
| HasReplyField | Whether to include a text input field | ✅ | ✅ | |
| ReplyPlaceholder | Placeholder text for the input field | ✅ | ✅ | |
| ReplyButtonTitle | Text for the reply button | ✅ | ✅ |
NotificationAction
Go:
type NotificationAction struct {
ID string `json:"id,omitempty"`
Title string `json:"title,omitempty"`
Destructive bool `json:"destructive,omitempty"` // (macOS-specific)
}
TypeScript:
interface NotificationAction {
id?: string;
title?: string;
destructive?: boolean; // macOS-specific
}
| Field | Description | Win | Mac | Lin |
|---|---|---|---|---|
| ID | Unique identifier for the action | ✅ | ✅ | ✅ |
| Title | Button text | ✅ | ✅ | ✅ |
| Destructive | Whether the action is destructive (macOS-only) | ✅ |
macOS-specific Behavior
On macOS, the Destructive flag causes the action button to appear in red, indicating it's a destructive action (like delete or cancel). On Windows and Linux, this flag is ignored.
Example:
actions := []runtime.NotificationAction{
{ID: "SAVE", Title: "Save"},
{ID: "DELETE", Title: "Delete", Destructive: true}, // Shows as red button on macOS
}
NotificationResponse
type NotificationResponse struct {
ID string `json:"id,omitempty"`
ActionIdentifier string `json:"actionIdentifier,omitempty"`
CategoryID string `json:"categoryId,omitempty"` // Consistent with NotificationOptions
Title string `json:"title,omitempty"`
Subtitle string `json:"subtitle,omitempty"` // (macOS and Linux only)
Body string `json:"body,omitempty"`
UserText string `json:"userText,omitempty"`
UserInfo map[string]interface{} `json:"userInfo,omitempty"`
}
| Field | Description | Win | Mac | Lin |
|---|---|---|---|---|
| ID | Notification identifier | ✅ | ✅ | ✅ |
| ActionIdentifier | Action that was triggered | ✅ | ✅ | ✅ |
| CategoryID | Category of the notification | ✅ | ✅ | ✅ |
| Title | Title of the notification | ✅ | ✅ | ✅ |
| Subtitle | Subtitle of the notification (macOS and Linux only) | ✅ | ✅ | |
| Body | Body text of the notification | ✅ | ✅ | ✅ |
| UserText | Text entered by the user | ✅ | ✅ | |
| UserInfo | Custom data from the notification | ✅ | ✅ | ✅ |
NotificationResult
type NotificationResult struct {
Response NotificationResponse
Error error
}
| Field | Description |
|---|---|
| Response | The notification response data |
| Error | Any error that occurred during the interaction |
Platform-Specific Behavior
macOS
- Authorization Required: Apps must request notification permission before sending notifications
- Notarization: Apps must be notarized for distribution
- Features: All features supported including subtitles, text input, and destructive actions
- Styling: Automatically adapts to system dark/light mode
- Center: Notifications appear in macOS Notification Center
Example:
// Check and request authorization
authorized, err := runtime.CheckNotificationAuthorization(ctx)
if err != nil {
return err
}
if !authorized {
authorized, err = runtime.RequestNotificationAuthorization(ctx)
if err != nil || !authorized {
return fmt.Errorf("notification authorization denied")
}
}
// Now send notifications
// Check and request authorization
let authorized = await runtime.CheckNotificationAuthorization();
if (!authorized) {
authorized = await runtime.RequestNotificationAuthorization();
if (!authorized) {
throw new Error("Notification authorization denied");
}
}
// Now send notifications
Windows
- No Authorization: Permission system not required
- Features: Supports text input and high DPI displays
- Limitations: Subtitle not supported
- Styling: Adapts to Windows theme settings
- Behavior: Uses Windows toast notification system
Linux
- Desktop Environment Dependent: Behavior varies by DE (GNOME, KDE, XFCE, etc.)
- Features: Supports subtitles
- Limitations: User text input not supported
- Styling: Follows desktop environment theme
- Behavior: Uses native notification system when available
Example:
// Check system support
if !runtime.IsNotificationAvailable(ctx) {
return fmt.Errorf("notifications not supported on this Linux desktop")
}
// Linux notifications may not support text input
// Only use actions that don't require user text
// Check system support
const available = await runtime.IsNotificationAvailable();
if (!available) {
throw new Error("Notifications not supported on this Linux desktop");
}
// Linux notifications may not support text input
// Only use actions that don't require user text
Action Identifiers
When handling notification responses, these special action identifiers may be present:
DEFAULT_ACTION: Triggered when the user clicks the notification itself (not an action button)TEXT_REPLY: Triggered when the user submits text via the reply field
Example response handling:
runtime.OnNotificationResponse(ctx, func(result runtime.NotificationResult) {
if result.Error != nil {
fmt.Printf("Response error: %v\n", result.Error)
return
}
response := result.Response
switch response.ActionIdentifier {
case "DEFAULT_ACTION":
fmt.Println("User clicked the notification")
case "TEXT_REPLY":
fmt.Printf("User replied: %s\n", response.UserText)
case "COMPLETE":
fmt.Println("User clicked Complete button")
case "CANCEL":
fmt.Println("User clicked Cancel button")
}
})